Plot

We came to live in a new house. Having settled down, we noticed that the neighbor in the house has a locked and boarded door. And we decided to find out what the Neighbor is hiding. And we decided to find out what the neighbor was hiding behind her.

Fan Art by sharandula on DeviantArt

End of Alpha 3

End of Alpha 3. The colors from the last Alpha are inversed.

Before Alpha 4
You came to live in a new house. Having settled down, you noticed that the Neighbor / neighbor behaves strangely and keeps something behind the boarded-up door. The main goal of the game is to find out what's behind the door. But if you delve into the game, you can understand that there is a deep plot. THE SCHOOL IS NOT DISCLOSED.

The plot comics (?)

Alpha 4
Some moments in the Alpha 4 version force us to assume that the Main character / Hero lived in his apartment before he received the eviction letter. In his apartment you can see a picture of two silhouettes, one of them is like Sauceda, and stands, and the other is sitting (maybe it's a child). Both silhouettes are on the porch of the neighbor's house, but it differs from that in the game, because he only has two floors and an attic. It is likely that the protagonist is the son of Sauceda, and having lost his apartment he leaned toward him. Judging by the official comics, the trailer and a large number of references in different versions, it can be assumed that the main character was in an accident, and later (to which the game itself and one of the secret levels sends) into coma.

Image from the picture in the apartment of the Main Hero

Beta
Beta unlike other versions, directly shows the story: The protagonist is being evicted from his apartment , and he, remembering his relative , decided to go to his house. But after arriving there, he finds only an empty and uninhabited house with boarded up windows. Suddenly, the protagonist discovers the door, after which he opens up and faints and sees a dream about how he lives in a tiny house opposite to which stands the huge house of Sauceda.

Beta 1-3
Beta 1-3, unlike other versions, directly shows the story: The main character lived in his apartment. One day while he was sleeping and dreaming, someone started to knock at the door, the knock became louder and louder until the Main character woke up. Waking up, he found that the knocker had left, but left a letter, after reading which the main character realized that he was being evicted. Remembering his relative, he decided to collect the suitcase and go to his house. When arriving, he finds an uninhabited house with boarded up windows. The main character, having the key to this house, opens it and enters inside. Inside, he finds a mysterious door, coming to which he falls into a swoon. Having lost consciousness, he sees a dream in which he wakes up on a / the sofa in a small house, opposite which stands the huge house of Sauceda. Approaching closer he hears children's screams and sees Sauceda, who is trying to catch someone. Looking out the window The protagonist sees how the neighbor closes someone in the basement. When he tries to approach the basement, he is noticed by his neighbor.

Full version
In the full version, the developers must show the full story of the game, but they accidentally left cards with endings in a fashion kit. The beginning is the same as in Beta 1-3. It all begins with the fact that the main character lived in his apartment. One day while he was sleeping and dreaming, someone started to knock at the door, the knock became louder and louder until the Main character woke up. Waking up, he found that the knocker had left, but left a letter, after reading which the main character realized that he was being evicted. Remembering his relative, he decided to collect the suitcase and go to his house. When arriving, he finds an uninhabited house with boarded up windows. The main character, having the key to this house, opens it and enters inside. Inside, he finds a mysterious door, coming to which he falls into a swoon. Having lost consciousness, he sees a dream in which he wakes up on a sofa in a small house, opposite which stands the huge house of Sauceda. Approaching closer he hears children's screams and sees Sauceda, who is trying to catch someone. Looking out the window The protagonist sees how the neighbor closes someone in the basement. When he tries to approach the basement, he is noticed by his neighbor. After when he found all that was needed, he opened the door to the basement and noticed a white light outside the door in the distance. When he passed all the obstacles on the way, he went outside the door and sees himself as being small against the giant Saucer, on whose back the house stands. When the protagonist defeated Sauceda and entered the house, he saw Sauceda playing machine-guns on the floor. The neighbor comes to the closet after a while and drops the vase. Suddenly comes an unknown shadowand tries to kill him. But the protagonist defended it. And each time he became bigger, and the path to the next place of impact is more difficult. Soon the protagonist after a long defense attacked the shadow and killed her. And in the distance he noticed that the neighbor was leaving behind some door. The protagonist approached the door, went through it and woke up at the house in which he moved. The protagonist left things behind the door and sat down, looking at the old photograph. He is sad without his relative. Soon he went out into the street, take a walk.

The beginning is the same as in Beta 1-3. It all begins with the fact that the main character lived in his apartment. One day while he was sleeping and dreaming, someone started to knock at the door, the knock became louder and louder until the Main character woke up. Waking up, he found that the knocker had left, but left a letter, after reading which the main character realized that he was being evicted. Remembering his relative, he decided to collect the suitcase and go to his house. When arriving, he finds an uninhabited house with boarded up windows. The main character, having the key to this house, opens it and enters inside. Inside, he finds a mysterious door, coming to which he falls into a swoon. Having lost consciousness, he sees a dream in which he wakes up on a sofa in a small house, opposite which stands the huge house of Sauceda. Approaching closer he hears children's screams and sees Sauceda, who is trying to catch someone. Looking out the window The protagonist sees how the neighbor closes someone in the basement. When he tries to approach the basement, he is noticed by his neighbor. After when the main character found all that was necessary, he opened the door to the basement and noticed in the distance a white light outside the door. When he passed all the obstacles on the way, he went outside the door and sees himself as being small against the giant Saucer, on whose back the house stands. When the protagonist defeated Sauceda and entered the house, he saw Sauceda playing machine-guns on the floor. The neighbor comes to the closet after a while and drops the vase. Suddenly comes an unknown shadowand tries to kill him. But the protagonist defended it. And each time he became bigger, and the path to the next place of impact is more difficult. Soon the protagonist after a long defense attacked the shadow and killed her. And in the distance he noticed that the neighbor was leaving behind some door, waving a hand at him to say goodbye. The protagonist approached the door, went through it and woke up at the house in which he moved. The protagonist left things behind the door and sat down, looking at the old photograph. He is sad without his relative. Soon he went out into the street, take a walk.

Have a good trip!

Frame from the introductory video of Alpha 3

Introductory video